- Skyrim Argonian Follower Mod Guide
- Skyrim Special Edition Argonian Mods
- Skyrim Argonian Follower Mod List
- Skyrim Best Argonian Follower Mod
Skyrim Male Argonian Follower Mod Arexon the Argonian is a standalone follower plus quest mod featuring an unvoiced but fully written Argonian Battlemage. Along with the added follower, this mod contains new enchanted armor, weapons, and spells that may prove useful to the aspiring Adventurer on their quest to assist, or track down, the battlemage. Nov 25, 2016 Skyrim Hidden Argonian follower 217 Adaptive Perspective. Skyrim but it's destroyed by mods - Duration. Skyrim Best Follower.
Skyrim Unarmed Build Race: Khajit or Argonian. I'll start by saying you don't have to use these two races. I just recommend them for one reason - they have racial bonuses to unarmed damage. Khajit have a starting unarmed damage rating of 22, while Argonians are at 20. Makes sense, right? They have freaking claws! Every other race. Page 4 of 4 - More Argonians of Skyrim - Argonian Follower Mod SE - posted in File topics: In response to post #83660078. #83670858, #83672038, #83674213 are all replies on the same post. Spoiler blooper1234 wrote: Could you make a XP32 version of this mod? Like, plEaSe!? Edit: Also would you mind making a file for human and elven voices, I cant stand vanilla argonian voices.
Are you a fan of Argonians like me? Then you have to check out these mods.
I’ve compiled a list featuring the best of the best that you can install which improve your experience as an Argonian player, making various additions to the game (some of which you didn’t know you needed) and turning the game into a much more pleasing experience.
Some of these mods don’t affect your character directly, but they all serve to improve your experience as an Argonian in the game.
They’re just so unique that it’s fantastic to play with them. And I’m 100% on board with anything lizard-related that the modding community has managed to create.
There are some very bad mods out there, so worry not – I’m leaving those out of the list!
15. Marsh Armor
What kind of Argonian wouldn’t want to represent their roots by carrying a Heavy Armor of the Black Marsh into battle?
This mod adds an armor that is meant to be worn by Argonians, which means to represent the swamplands from which they come.
I know that many of you don’t play as Argonian warriors.
But if you’re tired of going around killing people or stealing stuff in a sneaky manner then this mod is going to suit your game quite well.
14. Argonian Snake Eyes
![Skyrim special edition argonian follower mod Skyrim special edition argonian follower mod](https://staticdelivery.nexusmods.com/mods/110/images/23585-1-1346676128.jpg)
We’re all reptiles in this blessed day, so why not create an Argonian character with the same eyes that a snake has?
With this mod you’ll be able to access different eye styles for your Argonian character during the character creation menu.
But you may also edit your character while in-game after installing this mod if you wish to edit your current Argonian and not start over again.
It doesn’t break the lore-friendliness of the story at all, but do avoid it if you don’t like creepy things – your character is going to look eerie when you apply these eyes to it.
13. Argonian Fins
I’ll never understand why adding fins to your character stopped being a thing in Skyrim, when it was such an amazing feature to have in previous Elder Scrolls games.
They just looked so cool and I used to add them to all of my Argonian characters (which means all of my characters, as I absolutely love Argonians).
You might argue saying that Argonians who live in colder temperatures don’t need fins. But I’ll rebuff your argument because it doesn’t make sense.
In any case this mod makes your Argonian capable of growing fins once again. And you’ll be able to set them up on your character while in the creation menu.
12. Dread Tentacles
Argonians don’t have hair – it wouldn’t make sense for a lizard or any water creature to have it (and I’m not talking about mammals).
However some creatures do have tentacles.
Now let’s say that these tentacles grew out of your head.
It would look like hair, right? That’s absolutely right my friend.
The Dread Tentacles mod adds just that to the game.
Time to make your Argonian look like a discount version of Bob Marley with one of the sleekest hair mods that I’ve seen in all of my years playing and modding this fantastic game.
11. Argonian Improvements – Horns
Horns leave a lot to be desired – especially when it comes to their clunky textures.
This mod, however, completely changes the way horns look by adding fully customized textures and changing the ones that come with the vanilla game.
It’s just one of those little things that you might not even care for if you don’t play Argonian (or even if you don’t put horns on yours). But it does make a world of difference and it’s instantly noticeable one you add them to the game.
A great QOL improvement!
10. Argonian Retexture
This mod basically makes Argonians look a little bit more “reptile-ish” by improving the textures of each skin tone and adding new scales and other shenanigans to the basic textures of the game.
Again, a small change, but hugely noticeable if you’ve been playing Argonian for a while.
9. Argonian Sneak Tail Twist Fix
Dude why do Argonian tails look so bad when you enter sneak mode?
Shouldn’t they look a bit more natural? Yes, in fact they do.
I do not like how they look at all. The creator of the mod thought the same as me, and I’m really stoked for it – he managed to create a fix that makes Argonian tails look far better whenever you crouch (read that as: enter sneak mode).
No longer will the tail of your Argonian twist awkwardly whenever you crouch – it’s time for you to go over that assassin or thief playthrough once again and notice the massive difference!
8. Argonian Mercenary Armor
Alright, I know that Argonians aren’t necessarily built to be warriors.
But this armor will make you change your mind on that regard.
![Argonian Argonian](https://staticdelivery.nexusmods.com/mods/110/images/69577-0-1457113472.jpg)
Skyrim Argonian Follower Mod Guide
The Argonian mercenary armor might as well be the only armor in the game that truly suits an Argonian fighter, and it makes them look as badass as any other warrior in the game. If you’re going to play as an Argonian rogue knight, this mod is a must-have among any other armor mods for Skyrim.
7. Raptor Feet
As you might’ve noticed, many of the mods that I picked for this list aren’t really major changes for Argonians.
However if you’ve played the race for as long as I have, you’ll probably notice the difference as soon as you install them.
Such is the case for the Raptor Feet mod, which makes the feet of your Argonian characters look like as if they were the feet of an ancient velociraptor.
As I said, it’s a small change. But quite a cool one for any long-term Argonian player.
6. Argonian Boy Mod
I find it extremely racist that Argonian kids are not common.
In fact, why on Earth can’t we even adopt an Argonian kid?
Do Argonians only reproduce on the Black Marsh? Actually don’t answer that, I’m not as enriched in the Skyrim lore to know whether this is true or not. But I digress.
This fantastic mod allows you to adopt an Argonian kid, who is very well-detailed and works to fit most types of players.
It’s a pretty cool kid, and it fits an Argonian playthrough quite perfectly. Also kudos to the creator of the mod for calling it “my little hatchling”. I found that really funny.
5. Darkwater Den
A house fitting for an Argonian, but in Skyrim? Count me in!
This mod adds the Darkwater Den to the game, which is basically a marsh-looking house that will make any Argonian feel like they belong there.
The creator of the mod put a lot of effort into it, as he made it based on the Black Marsh content that you find in Elder Scrolls online, so it truly feels like you’re on the homeland of the Argonians.
There’s a lot of detail put into this mod and it’s not only one of those “swamp-looking” houses. You’re going to have everything you need to have a comfortable life here.
4. BAT – Bigger Argonian Tails
If tails were a sign of strength, most Argonians would probably be seen as sissies.
The Bigger Argonian Tails mod changes that, so all of you who judge the power of an entity on the size of their tail (I don’t know why would they do that, but there’s all kinds of people in this world) might start looking at Argonians differently.
Crappy jokes aside, the BAT mod increases the size of Argonian tails in a natural way.
So they look much better without feeling “out of place” in the world of TES.
3. Whiter Teeth
This mod does exactly what its title suggests.
It whitens the teeth of Argonians and Khajit to make the tone much more brushed, if you know what I mean.
Skyrim Special Edition Argonian Mods
Gone are the days of yellow teeth in the game – that’s reserved for the brutes that are the Nords. Argonians might be beasts, but they aren’t savages!
Not all of them, anyway.
2. Drachis Argonians Mod
Imagine if Argonians looked more like dragons and less like lizards – how cool would that be?
It’s time for you to find out by downloading the Drachis Argonian Mod, which retexturizes every single Argonian in the game as well as in the character creator to make their skins look like the scales of dragons.
1. FAR – Forgotten Argonian Roots
The fact that I’ve decided to put a retexture as the best mod on this list is probably enough to tell you how fantastic it is.
The textures look so good that you’ll think Bethesda put them there.
It basically adds a lot more diversity to Argonians, as the name suggests. It’s as if they had roots from other places in Cyrodiil!
Highly recommend this for any Aragonian playthrough.
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Derkeethus (RefID:0001B08D) | |||
---|---|---|---|
Home Town | Darkwater Crossing | ||
Location | Darkwater Pass; relocates to Darkwater Crossing after his related quest | ||
Race | Argonian | Gender | Male |
Level | PC×1 (range=6-30) | Class | Ranger |
RefID | 0001B08D | BaseID | 0001403E |
Other Information | |||
Health | 50+(PC-1)×10 | Magicka | 50 |
Stamina | 50+(PC-1)×5 | ||
Primary Skills | Archery, Light Armor, Block, One-handed | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes, until Extracting an Argonian | ||
Marry | Yes | Follower | Yes |
Faction(s) | CrimeFactionEastmarch; PotentialFollowerFaction; PotentialMarriageFaction; TownDarkwaterCrossingFaction |
Derkeethus
Derkeethus at Darkwater Pass
Derkeethus is an Argonianranger and a miner of Darkwater Crossing in Eastmarch. Several residents of Darkwater Crossing may tell you he has gone missing before you find him in Darkwater Pass, being held captive by Falmer. Rescuing him will increase his disposition towards you.
Derkeethus can become your follower after rescue, as well as a potential candidate for marriage and for joining the Blades. He is trained in One-handed and Light Armor and tends to dual-wield weapons when not using a bow. However, like Annekke, he equips a pickaxe as an offhand weapon, and will not properly dual wield like Jenassa.
He wears a set of miner's clothes and a pair of boots, and is equipped with an iron dagger and a hunting bow supplemented by twelve steel arrows. He also carries some lower-class items and gold. Launcher stuck on loading for mac.
Only two people back in Darkwater Crossing will tell you that he is missing. Hrefna will tell you, 'Derkeethus used to take me diving way down deep in the river. I miss him,' while Derkeethus' friend, Sondas Drenim, has this to say about the crossing: 'Those falls.. dangerous place. Derkeethus thought he could find some good fish in the pools. Haven't heard from him in a long while.'
If you manage to reach him, he will run up to you, giving you the option to ask who he is. Doing this will prompt him to answer, 'Derkeethus, from Darkwater Crossing. Should have known better than to swim all the way to the falls. Please, get me out of here!' He will follow you until you get him out of the cave, when he will exclaim, 'Thanks! I'm out!' as he heads home.
Once he is back in Darkwater Crossing, he will assume his normal schedule: he sleeps on a camp bed from midnight to 8am, and starts his day with a two-hour breakfast. He goes to work in the local mine until 7pm, when he spends the evening relaxing by the campfire.
Related Quests[edit]
- Extracting an Argonian: Rescue Derkeethus from his Falmer captors.
- The Bonds of Matrimony: Find someone in Skyrim to marry.
- Rebuilding the Blades: Recruit new members for the Blades.
Follower Dialogue[edit]
Trigger | Line | ||
---|---|---|---|
Recruited | 'We are in this together, yes?' | ||
Spoken to | 'I will wait.' | ||
'May the Hist guide us.' | |||
'Let's tread softly.' | |||
'Lead. I'll follow.' | |||
'You are ready to move, yes?' | |||
'To Oblivion and back, as they say.' | |||
'Ours is to follow, friend.' | |||
Enemies are nearby | 'I have a feeling there's going to be trouble.' | ||
Asked to trade items | 'Need me to carry something?' | Told what to do | 'Go ahead. What is it?' |
Casting a Rally spell on him | 'I feel.. unbeatable.' | Selecting what to do | 'What do you want?' |
Before doing as told | 'As you say, it will happen.' | Healed | 'Ah! That felt refreshing.' |
Talked to while he is waiting | 'Whenever you're ready to leave.' | Told to wait | 'I'll keep watch from here.' |
Told to do an impossible command | 'That can't be done.' | Told to follow | 'I will walk alongside you.' |
'Maybe you want to rethink what you're asking?' | |||
Approaching a Dwarven ruin | 'I dislike lurking near dwarven cities. It's like their ghosts are watching us.' | ||
Approaching a cave | 'Look, a cave. A fine place to find trouble.' | ||
Approaching a Nordic ruin | 'Look at those ruins. How long have they stood here, I wonder?' | ||
Within Windhelm | 'The only thing colder than Skyrim is the nords themselves.' | ||
Within Windhelm to an Argonian Dragonborn | 'Trust me, Marsh-Friend. You don't want to be living in this city.' | ||
Nearing an impressive sight | 'By the Hist, what a sight... [sic]' | ||
During battle | 'Time for you to die!' | ||
'Yield, and I may still show mercy!' | |||
'Hssssssss!' | |||
Dismissed | 'I'll be heading home, then, if you need me.' |
Notes[edit]
- Derkeethus is the only Argonian follower available in Skyrim.
- Derkeethus is one of only three Argonians in the game who can be married.
Bugs[edit]
Skyrim Argonian Follower Mod List
- Derkeethus' essential status does not change to normal after his quest.
- This bug is fixed by version 1.1 of the Unofficial Skyrim Patch.
- Derkeethus may occasionally follow you to the door of the cave but refuse to exit. Reloading older save points may not fix this issue.
- This bug is fixed by version 1.3.1 of the Unofficial Skyrim Patch.
- Waiting for the dungeon content to respawn may fix this.
- A workaround for this problem is to go outside the cave, open the console and type
prid 0001B08D
andmoveto player
and then talk to him, this will finish the quest. - Another workaround is to try to see if he will follow you through the second door out; both lead to the same entrance, but only one leads out.
- If married or recruited for the Blades, he will attempt to return to Darkwater Crossing every day, thus making him very hard to get hold of, since all purchasable homes and Sky Haven Temple are quite a long distance away from Darkwater Crossing.
- This bug is fixed by version 1.1 of the Unofficial Skyrim Patch.
- Derkeethus may be found in Darkwater Crossing. He will talk to you as if you're in the cave and thus initiate the quest. He can be stopped from following you by completing the quest through the 'setstage' console command.
- This bug is fixed by version 1.3.2 of the Unofficial Skyrim Patch.
- Derkeethus will occasionally be out of his cage, especially if you rest in the area above it. This makes it much easier to take him out of the Falmer infested area. ?
- Derkeethus's mood is set to 'afraid'. As a result, he always has a fearful expression when outside of dialogue or combat. ?
- If you marry Derkeethus and adopt a childHF, he cannot be asked how the children are doing as he has no recorded dialogue for it.
Skyrim Best Argonian Follower Mod
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